I like to learn new things, and am constantly driven to make sense of
why things are the way they are. I strongly believe in the often
quoted words of Frank Oppenheimer, “The best way to learn is to
teach”, and have taken every opportunity to teach and help fellow
classmates when they’ve needed help. My style of
learning—understanding and breaking down the problem rather than
the solution—allows me to teach and explain concepts in the way
a student approaches unfamiliar topic—through discovery and
understanding.
I believe cultivating a love for the subject is as important as
imparting knowledge, as we are automatically receptive to what
interests us. I have been involved in the field of computers since
high school, with contributions to open source projects and going on
to consulting with companies later through my time at University. I
have a strong grasp of current trends and technologies, with an
understanding of real-world and modern contexts in which they are
applied. This allows me to explain topics from both an academic and
industrial perspective to help students see the possibilities of the
technologies they are learning.
Other than computers, my interests lie mainly in the applied and
performing arts. I have performed as a singer, guitarist and a
keyboardist with several amateur to semi-professional music bands over
the last decade. I’m also a hobbyist pencil artist and a
graphics designer in my spare time.
Professional Experience
I am regularly involved with many open-source
projects which are listed on my
Github.
Technical
15 years of front-end, 5 years of back-end development across wagering, e-commerce, and data analytics and visualisation products.
Architected and developed web applications to serve 10k+ concurrent and 100k+ monthly users.
Extensive experience using Javascript and Typescript: in front-end using React (and Svelte), and back-end using NodeJS (serverless, ExpressJS).
Fluent in UI/UX best practices, SEO, cross-browser compatibility, performance optimisation, testing, scalability, back-end technologies, and DevOps.
Management
10 years of building and leading small to medium engineering teams (5-30 engineers, 1-2 engineering managers) across 3 companies.
Built cross-functional teams in engineering, data, and QA, providing technical leadership, mentoring, and career growth.
Led and worked alongside product managers, engineering managers, and heads of departments such as product design, customer support, QA, lead front-end and back-end engineers.
Strategy and execution liasion to cross-functional teams, advising on technical dependencies, priorities, and projects to maintain smooth development and release cadence.
Unikrn (Entain Esports) is an esports wagering service, providing
esports fans and newcomers alike a safe and legal place to gather,
game, and bet on esports.
Vice President of Engineering Responsibilities
Provided technical guidance, knowledge, and insights to non-technical
teams to enable robust communication with engineering teams.
Added technical knowledge to product briefs.
Identified dependencies and blockers to improve team efficiency.
Estimated, prioritised, enforced product timelines, and managed
releases for the engineering team.
Reviewed code to improve security, reliability, reduce
tech debt, and align teams with broader product vision.
Led QA to detect product and performance issues, and regressions arising in systems
during development and after release.
Introduced QA automation to reduce manual QA load around
regression tests and pre/post-release monitoring.
Managed and supported external partner relationships and
communications to ensure timely completion of deliverables.
Recruited frontend engineers and develop onboarding plans.
Built and led two teams of 8-10 engineers each.
Director of Engineering.
Sen. Software & Lead Frontend
Engineer Responsibilities
Lead team of 2-5 front-end engineers to manage all aspects of development, including architecture, testing, and
maintaining the front-ends for all products.
Ported all frontends from inhouse custom frameworks to React,
converted monolithic codebase into simpler, reusable, and
testable components.
Documented and distributed business logic between backend
and frontend to improve security, reduce technical
debt, and centralise logic.
An analysis tool for competitive Dota 2 catering to fans,
professional players and casting studios, providing in-depth
statistics in the form of dynamic visualizations to provide
unique and automated analysis.
Dotaprohub's proprietary engine creatively combines historical
as well as real-time data from every professional match ever
played to provide at-a-glance and easy to understand pulse of
the competitive scene. Our statistics go beyond simple
performance metrics like rank and rating and into meta
statistics like winnings and characteristics, all automated and
generated through machine learning and algorithms.
A content-management, online identity, and personal e-commerce
system that meaningfully associates your data from all over
the Internet to build a website that you can share with others
as a part of your personal brand, and optionally use as a
storefront.
The e-commerce module allows people to catalogue and manage
inventory, while we handle the full backend (SEO, payment
processing, and delivery logistics.)
Co-founder, Chief of Product & Design
Responsibilities
Conceptualised, and developed the primary site-builder and e-commerce product
including design, features, and code.
Developed the front-end used to serve the user websites, including SEO, block-based site builder, and payments integrations.
Developed tools to allow users to manage their websites, and
back-office tools to help company staff manage user accounts.
Social calendar and event platform for college campuses. Groups
and events are organized into a cutting-edge cloud system using
the latest social web technologies. It's a next-generation
platform for an ultra-organized campus and more vibrant student
life.
Consultant for Product Design & Development
Responsibilities
Responsible for complete front-end development including UI
/ UX, artwork and graphics, and code.
Ideated and executed on product roadmap based on requirements
from executives and product owners.
Racked Hosting LLC has been in operation for almost 10 years
providing online services such as web hosting, streaming media and
dedicated servers to hundreds of customers.
Principal Engineer
Front-end Developer. Responsibilities
Implementing/coding themes and web-pages for graphic
designers at the company.
PHP, Javascript, HTML and CSS.
Self-employed India
Jul 2006 -
Jul 2008
Freelance web-designing and site-maintenance.
PHP, Python, Javascript, HTML and CSS.
Education & Affiliations
Details
Lancaster University MEng. Hons. Computer Systems Engineering United Kingdom
Oct 2009 -
Jul 2013
Including courses in FPGA and Logic Design Methodology,
Electromagnetism, RF Engineering, Embedded Devices, Analogue
Electronics, Nanotechnology, Operating Systems, Networks,
Distributed Systems, Software Engineering and Programming in
C/C++, Java & Verilog.
Wrote a complete filesystem for a simulated hard drive
in C, with the ability to create, read and write files;
organisation of files into nested directories upto 2
levels; and a basic filename based search.
Wrote a distributed chat system in Java leveraging the
University LAN, modelled on the Internet Relay Chat
(IRC) protocol.
Modular Simulink Model of an Induction Motor
— Designed a model of an Induction motor in Matlab and
Simulink, including a feedback controller to drive the
model. The model was developed as connected modules which
were designed to be modifiable to adapt to different
applications as required.
Formula Student - Electrical Team
— Involved in the design, manufacture and
implementations of the electronics for the ’13
Lancaster University Formula Student Car.
Designing and setting up the vehicle’s wiring
loom.
Designing and implementing a
Microchip PIC18F45K20
based Gear Indicator circuit, with the PIC programmed in
C and Assembly, that uses outputs from the ECU and
mounted sensors to calculate and drive a segmented
display showing gear information
Design and creation of an Arduino based data-logging
system to record various car parameters such as
suspension travel and G-force, along with basic GPS
capability to layout the track, to allow for
optimisations to the car aerodynamics. Also designed a
software solution to allow the data to be analysed using
Matlab and Java.
International Centre for Applied Sciences, Manipal
University BS Computer Engineering India
Aug 2006 -
Jan 2009 (Transferred to Lancaster University)
Vasant Valley School High School
(Senior secondary) India